Main Page Sitemap

Top news

Kortingscode billybird

De kortingscode kan 1 keer worden gebruikt per account.Kortingscodes, acties en mini taartje maken kortingen van de beste webshops in Nederland.Bestel dus snel bij de online shop en bespaar!Door deze kortingscodes, acties of aanbiedingen te laten zien weet jij ook wanneer deze verlopen.De kortingscode is niet geldig op luiers en

Read more

Dagje dierentuin met korting

Om je beter en persoonlijker te helpen, gebruiken wij cookies en vergelijkbare technieken.Arrangementen Zoodoku Deze Zoodoku brengt je op de mooiste en leukste plekjes.Wandelen tussen krokodillen, slangen en hagedissen breda, noord-brabant - Kom eens langs bij Reptielenhuis De Aarde!Bekijk de tips van how do you make a song your ringtone

Read more

Maki sushi recipe

Also commonly found is the "rock and roll" (an inside-out roll with barbecued freshwater eel and avocado with toasted sesame seeds on the outside).Particularly famous is ( battera, pressed mackerel sushi) or ( saba cadeauverpakking zelf maken zushi ).70 Some forms of zelf kerstkaarten maken sushi, notably those containing pufferfish

Read more

Platformer movement game maker

If(jumped false when the alarms false, trigger the falling code.
But what does the second condition mean?
So, here we want to see if there is a block under the player.So, were putting a condition (using if and then changing hspeed if the condition turns out true.Color them as you like.Follow me on for livestreamed game development and more!Fall code: if(place_free(x,y8) y8/affects how fast the player falls.Mein Twitter: m/flyinguwe, mein Discord: /DK5Yj4R, mein Postfach: "Flying" Uwe Schüder.Movement key variable!Place the objects in a room and make a level.
So basically thats what the code does.So, were checking if there is no solid object (here, obj_block really sad poems to make you cry ) before us before we move.The place_free function is used to check if the specified place is free from any solid objects.Now copy the code above and add it into your Step event.Wall Jumping - Ice - Spikes (Pointing up only for now) - Basic platforming - Acceleration/Deceleration - Jumpthrough platforms - Slopes Use "PwnageMage" or "Nick Z" as the person to credit.Before adding any code in there, take a look at this piece of code.Open up the Step event.